May 01, 2006, 09:28 PM // 21:28
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#1
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Banned
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Petition to fix Vizunah Square
This mission is bugged beyond playability, how I passed it with my first character must have been pure luck. I have been trying to do this for the past hour on my second character and either Togo doesn't move, or he dies. Those are the only two options taking place. I heard there have been several build updates, apparently none of them have fixed this bug and some one or other has probably served to make it worse.
This is not a trivial bug, this is the first point in the entire short storyline.
Not only that, but even if you don't hit the bug, you are relying on a team you can't communicate with and can't effectually aid, with less experience, skills, and levels, to keep Togo alive. Poor show.
Last edited by Mr_T_bot; May 01, 2006 at 09:31 PM // 21:31..
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May 01, 2006, 09:32 PM // 21:32
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#2
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Frost Gate Guardian
Join Date: Jul 2005
Guild: Guildless
Profession: W/A
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The mission has two teams.
If you are losing it is because the other team doesn't realize they are causing you to fail.
Most people tend to fail because some people decide to go in solo with 7 henchies and the other team is stuck with a really bad team.
Native Canthan characters go with Togo.
Tyria characters go with Mehnlo.
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May 01, 2006, 09:34 PM // 21:34
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#3
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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It seems if you skip the 3 groups of Assassins with Mhenlo, it will glitch.
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May 01, 2006, 09:35 PM // 21:35
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#4
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Banned
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Quote:
Originally Posted by Pillage
The mission has two teams.
If you are losing it is because the other team doesn't realize they are causing you to fail.
Most people tend to fail because some people decide to go in solo with 7 henchies and the other team is stuck with a really bad team.
Native Canthan characters go with Togo.
Tyria characters go with Mehnlo.
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Thanks Captain Obvious, it has nothing to do with the meat of my posts about bugs.
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May 01, 2006, 09:35 PM // 21:35
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#5
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Academy Page
Join Date: Dec 2005
Guild: Hell Reapers [HR]
Profession: Mo/
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Can't communicate with?
Local chat ftw.
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May 01, 2006, 09:37 PM // 21:37
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#6
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Wilds Pathfinder
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
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/signed
the 2 sides of 8 is a great idea but... so many times we went in with 1-3 players and hench so when those n00b's figured out they couldn't win or tried to just screw up on purpose or generally be crapola players we lost, over and over.
Also, there are tons of folks trying to time it right to match up the 2 quarters so when they dont end up with thier buddies, they leave, leaving togu or mhenlo to die. Not to mention if you do happen to get through the first fight, the 2 of them or one is stuck and wont move. Which is totally annoying.
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May 01, 2006, 09:39 PM // 21:39
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#7
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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for those of you living under a rock there is a bug where the NPC gets stuck and wont open the gate for you to go on with the mission (sometimes), plus its good odds you will be attacked during the cinimatic(will they ever learn). Bear in mind this is the first "mission" not quest that you will do if you take over an old toon, thats not going to leave you with a good impression.
If Anet need a petition to fix this, they can cram GW3 up there shed.
As to the other team failing also failing you, its crap imo, but its not a bug it seems, personally i think its dumb as you cant control the other team in anyway, but hey if thats how anet want to do it fine.
Quote:
Can't communicate with?
Local chat ftw.
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you can talk to the other team, but you have no control over them, You cant choose them, you cant stop quitters (see gabrial hearts post), you may be the best in the world and fail because of some other team. I was lucky and did it first time, alot of people are failing it through no fault of there own.
Last edited by aron searle; May 01, 2006 at 09:44 PM // 21:44..
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May 01, 2006, 09:42 PM // 21:42
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#8
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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The mission is doable with a full team of human players even if the henchmen team dies.
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May 01, 2006, 09:45 PM // 21:45
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#9
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Krytan Explorer
Join Date: Apr 2005
Guild: [Dark]
Profession: W/
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rofl. aborstone makes this mission look like a piece of cake
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May 01, 2006, 09:47 PM // 21:47
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#10
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Krytan Explorer
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Quote:
Originally Posted by Pillage
Most people tend to fail because some people decide to go in solo with 7 henchies and the other team is stuck with a really bad team.
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I did it with henchies, and so did the person on the other side. And I was an assassin, too.
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May 01, 2006, 09:48 PM // 21:48
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#11
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Banned
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Quote:
Originally Posted by Esprit
The mission is doable with a full team of human players even if the henchmen team dies.
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Assuming you can get to Togo before he dies without bugging the mission. Nigh impossible.
Quote:
aborstone makes this mission look like a piece of cake
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Arborstone is a pansy mission compared to this bugged lamefest.
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May 01, 2006, 09:50 PM // 21:50
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#12
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands.
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Quote:
Originally Posted by BlackRecluse
rofl. aborstone makes this mission look like a piece of cake
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Arborstone is easy? The bug is fixed.
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May 01, 2006, 09:50 PM // 21:50
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#13
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Wilds Pathfinder
Join Date: May 2005
Location: Pittsburgh
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Moan. Sigh. I just can't wait to have my success/failure go beyond my teammates and guildies. (That's sarcasm, by the way.) That's why I chose Guild Wars. I didn't HAVE to deal with other people.
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May 01, 2006, 09:51 PM // 21:51
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#14
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Forget the diffuculty level (i dont like reliying on another team, but if thats what they want to do fine, just dont expect me to be happy)
The bugs are what really matter, anyone want to defend them?
It just makes me sad that its the first mission for old toons, not a good way to start.
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May 01, 2006, 09:52 PM // 21:52
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#15
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Krytan Explorer
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Quote:
Originally Posted by mqstout
Moan. Sigh. I just can't wait to have my success/failure go beyond my teammates and guildies. (That's sarcasm, by the way.) That's why I chose Guild Wars. I didn't HAVE to deal with other people.
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They're not your teammates, and you can't make sure they're your guildies. You're paired with another team randomly.
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May 01, 2006, 09:52 PM // 21:52
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#16
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Polar Bear Attendant
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let me say this ..
even if u take care of the assassins, u play with two full human teams .. they ll bug (i even managed to clear the 3 first zones w/o even seeing raise used... things went perfectly... togo didnt follow, Menhlo was stuck in a wall (he wasnt stuck he was REALLY in the wall )
another thing
there is no need for a petition, that's the least ANet could do
THIS MUST BE FIXED ASAP, period
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May 01, 2006, 09:57 PM // 21:57
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#17
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Yoy Can Communicate with the other team if you use ALLIANCE CHAT (%) !!!!!!!!!!!!!!! Gone throug with 2 Tyrians so far, 1 had 3 players and 5 henchis. And don't forget that there is not that many Canthan players that far in game yet so alot of Togo teams are all Henchis.
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May 01, 2006, 09:57 PM // 21:57
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#18
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Krytan Explorer
Join Date: Nov 2005
Profession: R/P
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The flaw in henchie AI design really shows if you take some from the Canthan side. While defending Togo they'll be attracted to the player movements of the OTHER team. So they do faceplants into the walls, and don't do anything, leaving Togo vulnerable. =/
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May 01, 2006, 10:01 PM // 22:01
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#19
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Frost Gate Guardian
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There are two more cooperative missions in the game. Enjoy. At least in those you won'tget paired with a team full of L14 assassins who haven't bought armor.
Oh, and the bug is indeed due to skipping the assassins. There's a similar bug in the primary quest that takes you to the Temple, run ahead of Mhenlo to talk to Nika and the quest bugs out and can't be completed. Apparently the QA department never considered that the players might deviate from their carefully considered script.
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May 01, 2006, 10:17 PM // 22:17
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#20
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Frost Gate Guardian
Join Date: Nov 2005
Location: UK
Profession: E/N
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/signed.
Also well were here anet - please (re)fix the bug where u get placed in a foreign language district after a mission, the bug where the water doesnt load proparly at the menu screen if you log out and log on as a different character, hench getting stuck on NPC...
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